Friday, 21 October 2011

Principles of animating a Bouncing Ball - 1

Carrying on with arcs I will present to you my research on how to animate a ball, one of the first places to start animating and is made up of arcs! It does also use some of the other principles such as timing, slow-out, slow-in, squash and stretch.

Path of Action

Firstly you need a path of action. This is where the ball will bounce and is just arcs. We will just focus on doing one bounce for now as once you know how to do one you can do more.

If you wanted to do more bounces, the arcs would need to stay in line like the red line shows with the arcs in the bottom drawing on the left.

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